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Projects
Inactive2025

Dobro Goranku

A strategic card game I helped create at Moonlabs Studio.

Role
Fullstack Game Developer
Status
Inactive
Dobro Goranku
// Overview

Dobro Goranku was a strategic trading card game developed by Moonlabs Studio, featuring deck building and five-round battles. I helped create the project from the beginning alongside the game designer and the CEO. After about a year validating the concept, we assembled a team to structure development. My work covered the Godot/GDScript client and the Go backend with PostgreSQL, as well as internal tools built with Svelte and integrations with Keycloak, Google Cloud and AWS S3. I participated in architecture, feature planning and technical decisions, combining hands-on fullstack development with technical leadership responsibilities. This was a collaborative studio project. It is now inactive: Moonlabs ended Dobro Goranku's operations on September 19, 2026, as part of the studio's closure. Public links are retained as a record of the project.

Key features

  • Strategic deck building and five-round card battles.
  • Contribution from concept validation through team-based development.
  • Game client development in Godot and GDScript.
  • Backend development with Go and PostgreSQL.
  • Internal tools built with Svelte and service integrations.
  • Architecture, feature planning and technical decision-making.
// Gallery

Images sourced from the official Dobro Goranku profile on X/Twitter.

// Timeline
  1. 2025-10-09

    Steam Early Access release

    Dobro Goranku was released in Early Access on Steam by Moonlabs.

  2. 2025-10

    Brasil Game Show participation

    Dobro Goranku took part in four days of Brasil Game Show, welcoming visitors to play and meet the team. A limited physical card set was created for the event to introduce players to real-life duels.

  3. 2025-10-28

    Android: profile editing and account recovery

    An Android update added lobby avatar and username editing, password recovery and invalid-deck warnings, alongside scrolling and ranking fixes.

  4. 2025-11-24

    iOS release and cross-platform purchases

    The official announcement confirmed iPhone availability alongside Android and PC, with synchronized versions and in-game purchases enabled on all platforms.

  5. 2025-12-17

    Mobile missions, chat and tutorial

    The update announced mobile missions, in-game chat and a new tutorial, with performance improvements. PC also received missions, backgrounds and performance upgrades.

  6. 2025-12 → 2026-04

    Seasonal events, missions and rewards

    Christmas, Holi and Easter brought limited-time activities and exclusive rewards. The Christmas event included 42 missions and the Swole Santa Light card; later events introduced themed battles and seasonal cards such as Ashen.

  7. 2026-02-24

    CardLab progression tutorial

    The official CardLab tutorial was published on YouTube, explaining how unused cards become Crystal to level up main cards.

  8. 2026-04-02

    NitFighter participation announced

    The studio announced Dobro Goranku at NitFighter, inviting visitors to try free-play matches, test strategies and meet other players.

  9. 2026-04-27

    Friend vs Friend mode

    A new mode launched for challenging friends in real-time battles.

  10. 2026-06-25

    Subscriber benefits announcement

    The studio highlighted subscription benefits: daily Voidcoins and an increased upgrade success rate of up to 100%, supporting faster card progression.

  11. 2026-07-01

    Official website launch

    The studio announced the official website, bringing together the world of Turiya, game information and news.

  12. 2026-09-19

    Project operations ended

    Moonlabs shut down Dobro Goranku's servers as part of the studio's closure, following the September 9 announcement. The project is inactive.

// Tech stack
GodotGDScriptGoPostgreSQLSvelteKeycloakGoogle CloudAWS S3